SonOfRamius
09-06-2005, 02:49 AM
Something Special!
In the land of the Shades, the souls of fallen warriors walk. To the left, there is the graveyard where souls do Ramius's bidding. The tormented souls attempt to flee their tormentors, but to no avail. Off in the distance, there is another graveyard, one less invaded. There is a medium-sized mausoleum, the entrance slightly ajar. There is a bright red light shining through the entrance.
Inside of the mausoleum there is a man, who somewhat resembles the Overlord, Ramius, himself.
"I am the son of Ramius. Why have you entered my chambers? Perhaps you are after one of my spells, or maybe potions? Or perhaps you'd like to see how lucky you may be, in your afterlife?"
The Heir looks at you expecting you to answer, then realizes he forgot something.
"Ah, yes..I almost forgot. There is a price for my services. And each effect for each potion or spell is temporary, unless stated otherwise."
He hands you a piece of paper, which reads:
Spells
Absorb Soul/Life Force ... 60 favor/3 gems
Damage Spirits ... 40 favor/1 gem
Curse ... 120 favor/5 gems
Potions
Revive ... 60 favor/3 gems
Metronome ... 50 favor/2 gems
Tormented Blood ... 100 favor/5 gems
Test Your Luck
Pick a number 1-100 for a random effect. The farther off you are, the worse kind of effect you get; the closer you are, the better.
Effects
Absorb Soul/Life Force: Steals your opponent's soul points/hit points and adds them to yours, not exceeding your max amount of soul/hit points.
Damage Spirts: Select a person and make them in either low or very low spirts the next New Day.
Curse: Randomly affects a selceted person by damaging their attack and defensive capabilities, affecting their spirits, causing them bad luck for a day, etc.
-----
Revive: Obvious
Metronome: Randomly benefits or harms the drinker. Unpredictable.
Tormented Blood: Increases your total amount of torments by two. (Limit 2 per person per game day).
-----
Please note that spells are available in scrolls, but must be requested when bought.
"Well? Stop wasting my time and decide on something. Even though I live in the Shades, I still have a life, unlike someone....*mumble**mumble*.."
In the land of the Shades, the souls of fallen warriors walk. To the left, there is the graveyard where souls do Ramius's bidding. The tormented souls attempt to flee their tormentors, but to no avail. Off in the distance, there is another graveyard, one less invaded. There is a medium-sized mausoleum, the entrance slightly ajar. There is a bright red light shining through the entrance.
Inside of the mausoleum there is a man, who somewhat resembles the Overlord, Ramius, himself.
"I am the son of Ramius. Why have you entered my chambers? Perhaps you are after one of my spells, or maybe potions? Or perhaps you'd like to see how lucky you may be, in your afterlife?"
The Heir looks at you expecting you to answer, then realizes he forgot something.
"Ah, yes..I almost forgot. There is a price for my services. And each effect for each potion or spell is temporary, unless stated otherwise."
He hands you a piece of paper, which reads:
Spells
Absorb Soul/Life Force ... 60 favor/3 gems
Damage Spirits ... 40 favor/1 gem
Curse ... 120 favor/5 gems
Potions
Revive ... 60 favor/3 gems
Metronome ... 50 favor/2 gems
Tormented Blood ... 100 favor/5 gems
Test Your Luck
Pick a number 1-100 for a random effect. The farther off you are, the worse kind of effect you get; the closer you are, the better.
Effects
Absorb Soul/Life Force: Steals your opponent's soul points/hit points and adds them to yours, not exceeding your max amount of soul/hit points.
Damage Spirts: Select a person and make them in either low or very low spirts the next New Day.
Curse: Randomly affects a selceted person by damaging their attack and defensive capabilities, affecting their spirits, causing them bad luck for a day, etc.
-----
Revive: Obvious
Metronome: Randomly benefits or harms the drinker. Unpredictable.
Tormented Blood: Increases your total amount of torments by two. (Limit 2 per person per game day).
-----
Please note that spells are available in scrolls, but must be requested when bought.
"Well? Stop wasting my time and decide on something. Even though I live in the Shades, I still have a life, unlike someone....*mumble**mumble*.."